IoT News Roundup

FCC green-lights spectrum needed for 5G; IDTechEx says wearable technology market will be worth $100 billion in 2023; Glasgow's LoRa network to support range of IoT applications; IBM and AT&T collaborating.
By Mary Catherine O'Connor
Jul 15, 2016

FCC Opens Up Spectrum Needed for 5G Network
On Thursday, July 14, the Federal Communications Commission (FCC) unanimously approved the use of a swatch of spectrum above 24 GHz for wireless services. AT&T, Qualcomm, Intel and other technology providers that are starting to test fifth-generation (5G) wireless applications—including Internet of Things applications related to autonomous driving and other high broadband use cases—that would require the use of bands in the spectrum the FCC has just made available. A 5G network would support data speeds of up to 100 times faster than those delivered by current 4G wireless networks.

Following the vote, the FCC's chairman, Tom Wheeler, said enabling a 5G network would give the United States a competitive advantage. "By becoming the first nation to identify high-band spectrum," he stated, "the United States is ushering in the 5G era of high-capacity, high-speed, low-latency wireless networks."

But the mobile industry is still in the early stages of 5G development and standardization. As The Verge reported this week, there are some technological hurdles linked to 5G networks, regarding signal range and interference from buildings.

IDTechEx Analyzes Wearable Technology Market
A new report from market-research firm IDTechEx finds that the market for wearable technology will be worth more than $30 billion by the year's end, with more than a third of that value ($11 billion) being generated by smartwatches and fitness trackers. The company also expects the market to continue growing at a rate of 10 percent annually until 2018, after which it will grow more sharply, hitting $100 billion by 2023 and more than $150 billion by 2026.

The report probes key product areas, including fitness trackers, smartwatches, smart clothing, smart eyewear (including those with augmented and virtual reality functions), smart skin patches and headphones. It also analyzes the technology based on industries, such as health care, fitness, professional sports, infotainment, enterprise, military and fashion. The report includes case studies, interviews with more than 60 industry players and discusses trends that are fostering increased cross-industry collaboration and product development. Moreover, it forecasts the impact that commoditization of wearable technologies could have on the industry.

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